This is an early test of a musical combat system. 


MOVE:  wasd / left joystick

BLOCK: Spacebar / Right Trigger

ATTACK BLUE: left arrow / x button

ATTACK YELLOW : up arrow / y button

ATTACK RED: right arrow / b button

When in combat, decide which attack to use based on the color of the shrinking circle around the enemy. Attack on time and without blocking to do the most damage.

I would love feedback on the combat:

Is it fun? Is it challenging enough? Does it Sound Good? etc...

The tilemap collisions are a little rough right now, but it was not in the scope of this demo to handle the mapping. 

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